====== Chess - Programming - Zobrist Hashing - A program to illustrate the Zobrist Hashing Algorithm ======
// A program to illustrate Zobrist Hashing Algorithm
#include
using namespace std;
unsigned long long int ZobristTable[8][8][12];
mt19937 mt(01234567);
// Generates a Random number from 0 to 2^64-1.
unsigned long long int randomInt()
{
uniform_int_distribution dist(0, UINT64_MAX);
return dist(mt);
}
// This function associates each piece with a number.
int indexOf(char piece)
{
if (piece=='P')
return 0;
if (piece=='N')
return 1;
if (piece=='B')
return 2;
if (piece=='R')
return 3;
if (piece=='Q')
return 4;
if (piece=='K')
return 5;
if (piece=='p')
return 6;
if (piece=='n')
return 7;
if (piece=='b')
return 8;
if (piece=='r')
return 9;
if (piece=='q')
return 10;
if (piece=='k')
return 11;
else
return -1;
}
// Initializes the table.
void initTable()
{
for (int i=0; i<8; i++)
for (int j=0; j<8; j++)
for (int k=0; k<12; k++)
ZobristTable[i][j][k] = randomInt();
}
// Computes the hash value of a given board.
unsigned long long int computeHash(char board[8][8])
{
unsigned long long int h = 0;
for (int i=0; i<8; i++)
{
for (int j=0; j<8; j++)
{
if (board[i][j]!='-')
{
int piece = indexOf(board[i][j]);
h ^= ZobristTable[i][j][piece];
}
}
}
return h;
}
// Main Function
int main()
{
// Uppercase letters are white pieces.
// Lowercase letters are black pieces.
char board[8][8] =
{
"---K----",
"-R----Q-",
"--------",
"-P----p-",
"-----p--",
"--------",
"p---b--q",
"----n--k"
};
initTable();
unsigned long long int hashValue = computeHash(board);
printf("The hash value is : %llu", hashValue);
// Move the white king to the left.
char piece = board[0][3];
board[0][3] = '-';
hashValue ^= ZobristTable[0][3][indexOf(piece)];
board[0][2] = piece;
hashValue ^= ZobristTable[0][2][indexOf(piece)];
printf("The new hash vlaue is : %llu", hashValue);
// Undo the white king move.
piece = board[0][2];
board[0][2] = '-';
hashValue ^= ZobristTable[0][2][indexOf(piece)];
board[0][3] = piece;
hashValue ^= ZobristTable[0][3][indexOf(piece)];
printf("The old hash vlaue is : %llu", hashValue);
return 0;
}
returns:
The hash value is : 14226429382419125366
The new hash value is : 15124945578233295113
The old hash value is : 14226429382419125366
----
===== References =====
https://tutorialspoint.dev/algorithm/game-theory/minimax-algorithm-in-game-theory-set-5-zobrist-hashing