c:pointers
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c:pointers [2016/08/05 13:58] – peter | c:pointers [2020/07/15 09:30] (current) – external edit 127.0.0.1 | ||
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The address of fl is stored in addr | The address of fl is stored in addr | ||
+ | {{: | ||
+ | * The function somefunc is called at line (11) and fl's address is passed as an argument. | ||
+ | * The function somefunc begins at line (2), fptr is created and fl's address is copied into fptr. | ||
- | The function somefunc is called at line (11) and fl's address is passed as an argument. | ||
- | The function somefunc begins at line (2), fptr is created and fl's address is copied into fptr. | ||
The argument addr is copied to fptr | The argument addr is copied to fptr | ||
- | The * operator is used on fptr at line (4) -- do step 2, the contents stored in an address are retrieved. In this example, the contents at address 924 are retrieved. | + | |
- | The contents at address 924 are assigned the value 99.9. | + | {{: |
+ | |||
+ | * The * operator is used on fptr at line (4) -- do step 2, the contents stored in an address are retrieved. | ||
+ | | ||
99.9 is assigned to fl | 99.9 is assigned to fl | ||
- | The function finishes. Control returns to line (12). | ||
- | The contents of fl are printed to the screen. | ||
- | Pointer Variables | ||
- | Even though we have shown that an address is nothing more than a simple integer, the creators of the language were afraid we might confuse variables in our programs. We might confuse integers we intend to use for program values (e.g. variables storing ages, measurements, | + | {{: |
- | The language creators decided the best way to eliminate confusion was to create a different type of variable for holding addresses. A first attempt at this might have looked something like this: | + | * The function finishes. Control returns |
+ | * The contents | ||
+ | |||
+ | |||
+ | ===== Pointer Variables ===== | ||
+ | |||
+ | Even though we have shown that an address is nothing more than a simple integer, the creators of the language were afraid we might confuse variables in our programs. | ||
+ | |||
+ | The language creators decided the best way to eliminate confusion was to create a different type of variable for holding addresses. | ||
+ | |||
+ | <code c> | ||
1:... | 1:... | ||
2: float fl=3.14; | 2: float fl=3.14; | ||
3: float Ptr addr = &fl; | 3: float Ptr addr = &fl; | ||
4:... | 4:... | ||
- | On line (3), here is how to describe the addr variable: | + | </ |
+ | |||
+ | * On line (3), here is how to describe the addr variable: | ||
addr is a pointer to a float | addr is a pointer to a float | ||
- | (A) addr is an integer. (B) However, it is a special integer designed to hold the address of a (C) float | ||
- | In the code above, line (3) is close to what the creators of the language wanted except for one thing: using Ptr would require introducing another keyword into the language. If there is one thing that all C instructors like to brag about, it is how there are only a very small number of keywords in the language. Well, using line (3) as shown above would mean adding Ptr as another keyword to the language. | + | {{: |
+ | |||
+ | |||
+ | * (A) addr is an integer. | ||
+ | |||
+ | In the code above, line (3) is close to what the creators of the language wanted except for one thing: using Ptr would require introducing another keyword into the language. | ||
- | To avoid this threat to the very fabric of the universe, the creators cast about for something already being used in the language that could do double duty as Ptr shown above. What they came up with was the following: | + | To avoid this threat to the very fabric of the universe, the creators cast about for something already being used in the language that could do double duty as Ptr shown above. |
+ | <code c> | ||
1:... | 1:... | ||
2: float fl=3.14; | 2: float fl=3.14; | ||
3: float * addr = & | 3: float * addr = & | ||
4:... | 4:... | ||
- | Even with the * instead of Ptr, addr is described the same way: | + | </ |
+ | |||
+ | * Even with the * instead of Ptr, addr is described the same way: | ||
addr is a pointer to a float | addr is a pointer to a float | ||
- | (A) addr is an integer. (B) However, it is a special integer designed to hold the address of a (C) float | + | |
+ | {{: | ||
+ | |||
+ | * (A) addr is an integer. | ||
These variables are described this way, regardless of the type: | These variables are described this way, regardless of the type: | ||
addr is a pointer to a char | addr is a pointer to a char | ||
- | (A) addr is an integer. (B) However, it is a special integer designed to hold the address of a (C) char | + | |
+ | {{: | ||
+ | |||
+ | * (A) addr is an integer. | ||
addr is a pointer to an int | addr is a pointer to an int | ||
- | (A) addr is an integer. (B) However, it is a special integer designed to hold the address of an (C) int | + | |
+ | {{: | ||
+ | |||
+ | |||
+ | * (A) addr is an integer. (B) However, it is a special integer designed to hold the address of an (C) int. | ||
This " | This " | ||
- | Unfortunately, | + | Unfortunately, |
- | What is all that " | + | |
+ | ===== What is all that " | ||
Let's take one last look at our original code that illustrates the utility of separating out steps 1 & 2. | Let's take one last look at our original code that illustrates the utility of separating out steps 1 & 2. | ||
C Code Listing 7 | C Code Listing 7 | ||
+ | |||
+ | <code c> | ||
1: #include < | 1: #include < | ||
2: void somefunc(unsigned long int fptr) | 2: void somefunc(unsigned long int fptr) | ||
Line 344: | Line 381: | ||
13: | 13: | ||
14: } | 14: } | ||
+ | </ | ||
+ | |||
C++ Code Listing 7 | C++ Code Listing 7 | ||
+ | |||
+ | <code c++> | ||
1: #include < | 1: #include < | ||
2: void somefunc(unsigned long int fptr) | 2: void somefunc(unsigned long int fptr) | ||
Line 359: | Line 400: | ||
13: | 13: | ||
14: } | 14: } | ||
- | In nearly all of the code samples, you have been asked to ignore certain bits of the code. These bits of code have always appeared around those areas where we are either taking the address of a variable or getting the contents at an address (doing step 1 or step 2 on a variable) | + | </code> |
- | Those bits of " | + | In nearly all of the code samples, you have been asked to ignore certain bits of the code. These bits of code have always appeared around those areas where we are either taking |
- | On line (10) we are taking | + | Those bits of " |
- | Why would the compiler complain? Because when we assign | + | On line (10) we are taking |
- | This " | + | Why would the compiler |
- | The other place casting | + | This " |
- | Putting | + | The other place casting occurs is on line (4). On line (4), we are getting the contents at an address ("do step 2 on a number/ |
- | From the previous section, you might be left with the impression that whenever you deal with addresses and pointers, there is a lot of casting. Not so. The only reason our examples up till now have required casting is because we were storing our addresses in unsigned long int variables. The language designers want us to store addresses in the " | + | |
+ | ===== Putting it all together ===== | ||
+ | |||
+ | From the previous section, you might be left with the impression that whenever you deal with addresses and pointers, there is a lot of casting. | ||
Once we replace our unsigned long int variables with these pointer variables, none of the casting is required: | Once we replace our unsigned long int variables with these pointer variables, none of the casting is required: | ||
C Code Listing 8 | C Code Listing 8 | ||
+ | |||
+ | <code c> | ||
1: #include < | 1: #include < | ||
2: void somefunc(float* fptr) | 2: void somefunc(float* fptr) | ||
Line 392: | Line 438: | ||
13: | 13: | ||
14: } | 14: } | ||
+ | </ | ||
+ | |||
C++ Code Listing 8 | C++ Code Listing 8 | ||
+ | |||
+ | <code c++> | ||
1: #include < | 1: #include < | ||
2: void somefunc(float* fptr) | 2: void somefunc(float* fptr) | ||
Line 407: | Line 457: | ||
13: | 13: | ||
14: } | 14: } | ||
- | On line (10), when we take the address of fl the address is assigned to a variable designed to hold it. No casting is required. | + | </ |
- | When addr is passed to the function in line (11), addr is copied to fptr on line (2). | + | |
- | Line (2) shows that fptr is created as a float pointer, that is a variable designed to hold the address of a floating point number. As a result, no casting is needed on line (4) where the contents at the address are retrieved. | + | * On line (10), when we take the address of fl the address is assigned to a variable designed to hold it. No casting is required. |
+ | | ||
+ | | ||
+ |
c/pointers.1470405529.txt.gz · Last modified: 2020/07/15 09:30 (external edit)